In Further Defense of the Ending of Mass Effect 3

That’s right, another post about Mass Effect 3. I promise it will be my last one. Probably.

Yesterday, it was announced that Bioware would be releasing their answer to the fan outcry due to Mass Effect 3’s much maligned ending. This answer is the form of an extended cut DLC package that will offer additional cinematic and epilogue scenes. Some fans will still be disappointed because, unless some miracle happens, the additional scenes will expand off of the controversial ending that came blindsided players out of nowhere and will surely ignore the “indoctrination theory” that most fans (including myself) were hoping for most. Continue reading “In Further Defense of the Ending of Mass Effect 3”

DLC You Later

Mass Effect 3 is due out on March 6, and some recent news has gamers on edge. Specifically, that Bioware will release DLC on the game’s launch date.

DLC has become something of a running joke in the gaming industry. When executed right, it can be both effective and fun. Left 4 Dead added a couple of campaigns that were well worth the money. Rock Band has one of the most successful models around with a huge collection of music from a variety of artists. Red Dead Redemption added an entire new chapter to the game, bringing John Marston into a world of zombies.

But when companies put together a DLC plan with only their own interests in mind, that’s when the whole thing starts to go downhill. Continue reading “DLC You Later”

The Mass Effect Universe, and why you should care

NOTE: David is out of town dealing with a family emergency, so Jason Hagerty (a guest on Episode 012 of the show) is filling in this week.

Let me start off by saying that I didn’t get around to playing the first Mass Effect until quite some time after it was released. I’d seen promos here and there, of course, but at the time I wasn’t a huge Xbox fan and nothing about the game’s advertisements really drew me in. A nondescript male space marine saves the galaxy from alien invaders — tell me if you’ve heard THAT one before. But eventually, after being told how good it was time and time again by people who HAD played it, I saddled up and bought the Game of the Year edition.

Thank God I did.

While I wouldn’t go so far as to say that playing Mass Effect was a “life changing” experience, I’d definitely say it’s one of the most defining games of my lifetime. Now don’t get me wrong, the game is by no means perfect; but the combination of RPG elements, third person shooter combat, and a thrilling story line about the first human Specter (think U.S. Marshal, but in space) drew me into a universe that I would gladly go back to over and over again.

If you haven’t played the games yet, consider this a piece on why you should. Only, I’m not going to focus on gameplay or graphics or any of that stuff…that’s what reviews are for. I’m going to focus on the strength of the setting itself, and why the Mass Effect Universe is one of the strongest Intellectual Properties of our time. Continue reading “The Mass Effect Universe, and why you should care”