As has already been covered on the site today, Microsoft had the breaking announcement that they will not have any restrictions on their content, and there will be no 24 hour online checks to make sure that you didn’t commit … Continue reading The Xbox Will Not Have DRM – We Did It!
Well, Mass Effect fans, it’s been a fun, crazy journey, but we’ve finally received the closure we’ve wanted from the series. The final piece of DLC content, Citadel, has released, and in many ways is the epilogue to this fantastic … Continue reading Mass Effect: Citadel DLC – Third Time’s a Charm
We have a guest post today submitted to us by Courtney Lee, who is taking a look at how the endings of modern video games have become more complicated — and as a result, some work and some don’t. Check … Continue reading Guest Post: What’s in a Conclusion?
Hey everyone! I’m back this week to break down the new Leviathan DLC released for Mass Effect 3. While most of DLC for ME3 so far has been nothing but multiplayer content (the one real exception being the Extended Cut) Leviathan provides us with … Continue reading ME3: Leviathan Review
Many of you may be wondering where my post for this week went! Well, it got eaten. Eaten by a great many things, in fact. Eaten by what you may ask? Well, I’ll tell you… Continue reading “Jason’s “July 4th” Update”
Frequent show contributor and At the Buzzer movie review Gary Sundt and I are working on a few scripts to break our way into Hollywood (admittedly, Gary is doing a better job than I). I need this to happen, because right now I feel like I’m the only person on the planet who knows how to write a good ending.
Good endings aren’t hard. All you need to do is find the right blend of the ENDING TRIFECTA (patented by me). The ending trifecta is composed of resolution, satisfaction, and artistic closure. Like the perfect recipe, you need a little of each to really have a great ending. If you resolve everything by explaining what happens to every character, but the resolution is that every character is killed in a horrible fashion, this satisfies the resolution and artistic closure of your ending, but offers no fan satisfaction (unless the fans hated your characters). Likewise, if you attempt to satisfy your fans by offering a cookie cutter happy ending, you might sacrifice true character and event resolution, as well as the final exploration of your artistic themes.
It’s a tough balance. Except it’s not. Watch me cover some universally maligned endings and demonstrate how they easily could have been made better. Continue reading “Watch Me Make Endings Better (Spoilers)”
Yesterday, it was announced that Bioware would be releasing their answer to the fan outcry due to Mass Effect 3’s much maligned ending. This answer is the form of an extended cut DLC package that will offer additional cinematic and epilogue scenes. Some fans will still be disappointed because, unless some miracle happens, the additional scenes will expand off of the controversial ending that came blindsided players out of nowhere and will surely ignore the “indoctrination theory” that most fans (including myself) were hoping for most. Continue reading “In Further Defense of the Ending of Mass Effect 3”