First introduced in Brawl, the Smash Bros. series seems to be adopting a certain trend with its music. Once a composer comes up with the main theme of a game, such as Nobuo Uematsu’s work for the opening scene in Brawl, several other songs on the soundtrack adopt similar melodies and harmonies while applying their own distinct style.
In SSBB, that led to some amusing tracks, like the minimalistic-yet-catchy guitar version in the Wi-Fi Waiting Room or the bombastic Final Destination BGM. (On a related note, if you’ve never taken a look at how expansive the soundtrack is for Brawl, well…you might want to click here.)
Nintendo appears to be doubling down on the concept for the newest Super Smash Bros. releases on 3DS and Wii U. From menu screens to all-star rest areas and everything in between, Junichi Nakatsuru’s main theme permeates the game. My personal favorite version is the one from the Multi-Man Smash stage, an arrangement supervised by Yoshihito Yano (known for his work on Katamari Damacy and the Soul Calibur series). It’s a somewhat lighter take that still manages to sound epic at the same time. Jaunty, yet sophisticated.
The vastly superior Wii U version drops next week, and we’ll probably be producing a ton of content from it — especially since a ton of the game modes allow for two players. It will also feature a soundtrack with more than three times as many songs as the portable game’s OST. Needless to say, I’m excited. Between those upgrades and the ridiculously shiny graphics, the Wii U is finally in line for another mega-hit…and one has to imagine that it will sell even better than Mario Kart 8 did.
Super Smash Brothers – Multi-Man Smash
Music to My Ears covers soundtracks or individual songs from video games. You can view all posts in the series by clicking here.