Game On: Super Metroid (Part 6)

sm06Shaun and Chris descend into the depths of Planet Zebes as they guide Samus through one of the greatest adventures of all-time: Super Metroid.

This is Part 6 of our full playthrough of the SNES classic. In this chapter: Samus finally obtains the Power Bomb, Shaun tries to remember how to play, and our new recording software makes the game look SO NICE. We are taking on the entire game in this playthrough. No, not a 100% playthrough — Zero Suit Samus pretty much ruined any incentive to beat this game quickly.

Have a game you want to see us suffer through play next? Let us know in the comments or by sending us an email. Now that this is a series, we’ve created its own page, which you can see here. It’ll list all the games we’ve done so far and what might be coming next.

It’s time to bring peace back to the galaxy. Game on.

2 thoughts on “Game On: Super Metroid (Part 6)

  1. Going too slowwwwwwwwwwwww… The wait between episodes is making me want to play and beat the game before you guys publish your complete run through.

    1. I suppose that’s a good thing, really. I thought about maybe having Game On be just one series, part by part until we finish it, but then if we play a game that someone hates, they might check out and never come back. We’ll keep working on the format, though.

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