According to reports, Dead Space 4 has been killed harder than a necromorph baby on the wrong side of a Ripper blade.
Due to Dead Space 3 sales not reaching expectations EA’s (which are apparently five million, for some reason that I actually know but pretend I don’t because I like to fantasize the world is not completely motivated by greed), any plans for Dead Space 4 have apparently been scrapped.
If this is indeed true, I’m conflicted on my feelings.
On one hand, Dead Space 2 is one of my all-time favorite games. The story is great, the characters have a nice chemistry, and the gameplay, scares, and action are top notch and perfectly blended.
On the other, Dead Space 3 a solid, if not underwhelming entry, with questionable character developments, a fetch-heavy plot, and way more emphasis on action.
It’s hard for me to not root against Dead Space 3, even though I enjoyed it, because of what it stands for. Apparently, in its development, the horror was scrapped to implement more action, so that it could emulate Mass Effect.
To which I calmly respond with HOW IN THE ACTUAL HELL DOES THAT MAKE SENSE?
Can you imagine any sensible person who understands their audience AT ALL even come close to this conclusion? It’s like if Crystal Dynamics, instead of pursuing the fantastic direction of their new Tomb Raider, said “You know…Halo is really popular. It has guns. We have guns. Let’s make it like Halo!”
This blind pursuit to appease more fans frustrates me to no end, and it makes me happy when it backfires. That, and the idea of microtransactions. Don’t like them, don’t like the precendent they set.
If they could get Dead Space 4 back on track, I’d be happy to step in Isaac Clarke’s boots again. If they are going to continue this greedy and desperate search for higher sales, I’ll see you in hell, Dead Space.